A downloadable game for Windows and macOS

THIS IS A GAME JAM SUBMISSION

Seija is told to go reflect on her actions, she got a different idea.

Gameplay

  • Hold Z to charge, Attack will happen on release
    • Higher charge increase velocity, damage, and penetration of bullets
    • Higher charge also increases range
  • Parried bullets can be used to attack enemies
  • Value increases from parrying more and larger bullets
  • Power increases damage and penetration

Jam Build Notes [IMPORTANT]

Important Gameplay

  • There is no proper ending, the games end after beating Junko
  • Life and Spell card / Bomb system is non-functional
  • Gameplay might happen at same time as dialogue, usually there is proper guard against it but it broke due to last minute changes (Jam moment).
    • It's recommended to go through dialogue a bit earlier.
  • After Letty Whiterock there is very minimal playtesting, Good luck
  • Yes, Nue can get one-shotted at point blank

Other Info

  • Audio cuts off a lot of times, due to sharing single audio channel (oops)
  • Background is also placeholder
  • Some layering may be off

Jam Bug Fix Version Notes [IMPORTANT]

This bug fix exactly retains the gameplay from the original jam, just only fixing the game breaking bugs that cause player to get stuck. Example:

  • Dialogue Section automatically continuing,
  • Overlapping dialogue making unreadable
  • Volume setting because audio destroys your ear drums (Still very crude, simply alters Master Audio Volume)

There are occasional placeholder visual changes like Icon, Menu, and Instruction, but those have no effect on gameplay and simply identifier to signify it is a different build.

Jam Development Notes

  • This game is done in alternate time frame, being made and finished 2 days earlier than the main game jam date
  • For transparency, technically 3 hour extension is made as well. The trade is uhhhhhhhhhhhhhh I slept (very important rule in game jam real). The time is mostly for compiler errors and game breaking bugs. 
  • A preexisting base of own danmaku framework is used. The rest like stages, portraits, and parrying mechanic is jam specific

Credits

  • Game: Reyn Stahl
  • Music: Squeaky Kit
Updated 6 days ago
Published 28 days ago
StatusReleased
PlatformsWindows, macOS
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorStahl
GenreShooter
Tags2D, Bullet Hell, Touhou

Download

Download
Bugfix ONLY Jam (Windows) 37 MB
Download
Bugfix ONLY Jam (Mac) 61 MB
Download
Original Jam 37 MB

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